Create a virtual display of the desired resolution.
To use this method, follow the steps below:
Loop a piece of video used to texture the model (since the video doesn’t have a cue of its own, there’s no place to turn on looping).Īll of these restrictions, and more, can be alleviated by first mapping whatever content you want onto a virtual display, using the full capabilities of WATCHOUT, and then using the virtual display’s media item as the texture for your 3D model.
Change the content mapped onto the 3D model over time (only a single image element is used for the entire duration of the 3D model’s cue).
Compose multiple images, video and other content using several layers to build the texture (only a single image element can be used).
Position an image anywhere on the 3D model (the entire image will be mapped into the UV space of the 3D model, with no control over its placement).
For instance, you can’t do any of the following using that simple method: While you can use a simple image or video to texture a 3D model, it gives you very little flexibility in how the content is played and positioned.